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~~~Viktor Bedö's Home~~~

 
 
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Cross Media/Location Based Gaming Panel; April 28.
Wednesday, 28 April 2010
gameslab Berlin hosted the Cross Media/Location Based Gaming Panel at the Quo Vadis Game Design Conference in Berlin. I was invited to make a short presentation and to take part in the discussion. We had a great discussion about alternate reality games and mobile social network based games (like aka-aki) touching questions about control vs. self-organization or rules of the game vs. rules of urban life.

The short argument I presented at the panel was that urban and location based games that involve spatial annotation or maps, foster the emergence of real-life urban patterns on the maps. Some of the trajectories and visualized interactions between the players reflect the rules of the game but still a lot of these patterns are determined by the real urban context that provide the implicit rules of the game. You can check my presentation here: prezi (German)

After the panel we played Space Station Escape and Tower Defense at the Alexanderplatz with Berlin Invisible Playground. 

 

Invisible Playground Workshop Berlin
Saturday, 05 December 2009

Taking part in Winterspiele 2009, the first Workshop organized by the street game collective Invisible Playground Berlin, was real fun. As we used a part of the city - the area around Kottbusser Tor - to play games, the playground was invisible rather to others, than to us. Surprisingly the games were all low-tech, addressing rather theater and performance scene than the techie scene - as one might have expected.  

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Visual Learning Lab Budapest founded
Wednesday, 07 October 2009
On October 7th we founded the Visual Learning Lab at the Department of Technical Education in the Budapest University of Technology and Economics. The aim is a continuous exchange between participants from fields as film science, psychology, educational science, informatics and philosophy to tackle the challenges of visual thinking, learning through images.

GEIST II.
Sunday, 27 September 2009
Geist II took place in a temporary exhibition space in Berlin for 24h on the last weekend of September. I showed a mobile-based video about measuring and memorizing spatial features with the body.

title: Size and shape of Euan's installation
duration: 1min

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zagreb walk experiment, Sept. 8.
Friday, 11 September 2009
A positive answer to Molyneux's problem suggests that a person can recognize spatial features of objects by sight even in the case when this person has experienced these objects only by touch before. Such a transmodal recognition would apply to other modalities as well, for example vision and hearing (an assumption the project vOICe is building on). To explore the transmodality between walking (as larger scale a sensomotoric experience in analogy to touch) and vision I initiated a small experiment with my fellows from the Institut für Raumexperimente. The exercise consisted of walking an unknown route of about 1 km blindfolded and led by a navigator. After performing the walk the blindfolded person had to draw the shape of the walked route or recognize it on a printout showing different shapes. The walk was performed in Zagreb on following routes: link to map.

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The main purpose of our Zagreb visit was to join the opening of Ivana Franke's exhibition "Lability" at the Art pavilion in Zagreb. More documentation about the amazing programs in Zagreb and the walk will follow soon. 

 

Ifrex, July 3. 2009
Friday, 03 July 2009
The Institut für Raumexperimente [Institute for Spatial Experiments] is a satellite institute of the Berlin University of the Arts that is connected to the Studio of Olafur Eliasson. My fellowship at the Institute puts me in the situation to reflect about how artistic practice helps to further explore core issues of my theoretical work about urban mapping and visual perception. In a presentation at the Institute I provided a sketch how the connection of bodily experience of urban life and the interpretation of visual patterns on interactive real-time urban maps can be further explored by locative urban gaming. Here you find a link to the presentation.

Punkte und Flecken, June 26.-27. 2009. khm
Sunday, 28 June 2009
The recent workshop of the series Bilder, Karten, Diagramme [Images, Maps, Diagrams] was dedicated to dots and patches and was hosted by the Academy of Media Arts Cologne. I was dealing with a question about the genesis of constellations of the night sky and the nature of visual perception. Did stars that constitute a constellation exhibit an sensually apprehensible shape ('sinnlich begreifbare Form') in the first place that were associated in a second step with known objects like the 'Great Dipper'? Or did similarities to known objects and experiences of mankind determine in the first place what shapes were discovered in the night sky?

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Medien die wir meinen
Wednesday, 21 January 2009
I presented an overview of my PhD project's current state at the colloquium Medien die wir Meinen [The Media We Mean] at the Institute for Media Studies Humboldt Universtiy Berlin. Here you find the German presentation made with the presentation tool Prezi.

Emergence at the Chicago Humanities Festival 2008
Saturday, 11 October 2008
The Emergence Project by Daniel Sauter and Mark Hereld:
"The piece investigates how complex patterns arise out of a series of simple interactions, without apparent direction or plan. Rising from the actual as-it’s-happening discourse emanating out of the Chicago Humanities Festival, the presentations, performances, and panel discussions are captured, analyzed, and processed into visualizations that dynamically evolve from minute to minute. The generative artwork uses simple morphological rules to animate word clusters, based on linguistic proximity, similarity, and difference."

Image I wish I could have contributed more after Daniel invited me to post in the forum. Still hope that my entry became a small part of the big pattern...

Mobile Communication and the Ethics of Social Networking; Budapest, Sept. 25–27, 2008
Monday, 15 September 2008
Program and abstracts for this year's mobile communication conference in Budapest are available for download: http://www.socialscience.t-mobile.hu/2008/. In my paper 'Imaging the Moving Community' I will look at how and why we should map social network visualizations onto urban street maps.
Read more...
Paper accepted at ISEA2008
Wednesday, 28 May 2008
My presentation "The May Faces of Interactive Urban Maps" was accepted for the Locating Media section of the conference taking place end of July in the framework of the International Symposium on Electronic Art 2008 Singapore. 

Image screenshot from denCity map

"... some of the facets of urban life that are most likely to be effected by maps: the support navigation; display urban context fostering the interpretation of locative messages; rewrite rules of urban self-organization by providing feedback between the individual and the community scale; and finally, they become visual instruments that contribute to the understanding of the nature of locativity." 

Read the full text of the short paper based on the presentation to appear in the conference volume:
The Many Faces of Interactive Urban Maps (.pdf)

Read more...
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